Player and AI ESP
Work out whether the shape in the treeline is a patrol or a full enemy squad.
- Player & AI ESP
- Colours LRI, MSS and CSI operators separately from LDF and the rest of the island's AI, so a silhouette on a Tiger Bay rooftop four hundred metres out resolves before your scope is even up.
- Skeleton and stance readout
- Shows body orientation and current stance, which is how you tell one prone shooter behind the Fort Narith sandbags from three crouched ones before committing to a flank.
- Health and limb state
- Damage in GZW is localised and a character drops into a coma below three thousand blood, so the readout tells you whether a wounded runner is worth chasing across open ground.
- Night and IR drawing mode
- Switches to a high-contrast palette in the corners a PVS-14 still leaves black, and flags the direction an IR laser or illuminator is coming from.
