ESP and readability
Readable through the wall they just threw down in front of you.
- Player ESP
- Skeletons, health and shields through builds, plus whether the opponent is shooting, placing a piece or mid-edit, which is usually what decides whether you push.
- Loot ESP
- Gold and purple weapons, minis and med kits coloured by rarity, with chests, supply drops and vaults marked separately so your landing route picks itself.
- Sprite and utility markers
- This season's sprites, launch pads, rift devices and vehicles are labelled with distance, so a rotation picks up whatever is on the way.
- Distance filtering
- Full detail up close, plain boxes and a number far out, so a storm edge packed with players never turns the screen into noise.
