Wall ESP and structural intel
In Siege every surface is temporary, so knowing what is behind it is the whole game.
- Wall ESP
- Defender outlines render through drywall, floors and reinforced panels with name, distance and facing, which stays readable even in the nested rooms of the Clubhouse basement.
- Gadget & Trap ESP
- Kapkan EDDs, Frost mats, Lesion mines, Ela's Grzmot charges and barbed wire are all flagged ahead of time, so you know which step into the site is the one that kills you.
- Reinforcement & Breach State
- Shows which walls are reinforced, which hatches are still soft and which panel Thermite has already opened, so your breach route stops depending on somebody calling it out.
- Drone & Camera Markers
- Live drones on the floor, wall cameras and Valkyrie's Black Eyes are all visible, which makes clearing the enemy's vision a deliberate step rather than a lucky shot.
