ESP and threat reading
In DayZ the player who sees first is the only one who gets a choice.
- Player ESP
- Outlines, distance, health and held weapon straight through walls and pine. A fresh spawn jogging the coast road out of Elektrozavodsk and a kitted duo holding the treeline at Tisy never look the same again.
- Infected & Wildlife ESP
- Zombies, wolf packs and bears get their own colours and an aggro state, so the noise behind the barn resolves into three infected or the pack that has been tracking you since Green Mountain.
- Gear & Armour Readout
- Shows the helmet, vest, backpack and optic on whoever you are looking at, so a 300-metre exchange becomes a decision rather than a reflex.
- Night & NVG Markers
- DayZ nights are genuinely black. Outlines stay readable without a headtorch, and players already wearing night vision goggles are flagged separately so you do not walk a flashlight into a scope.
