What this tool touches is the layer where a machine reports its own identity: firmware serials, Windows identifiers, adapter addresses, with every original archived so you can write it back. It does not inject into a game process and it does not fight an anti-cheat head-on. The structural caveat deserves saying plainly: substituting firmware values needs a kernel driver, and kernel anti-cheats are hunting exactly that class of driver at exactly that moment — validating kernel structures, hashing executable memory against on-disk images, watching thread-creation callbacks, probing PCI configuration space and timing memory reads for hypervisor hooks. The spoofer is a target on the machine, not a cloak over it. There is also a layer below all of this that no spoof reaches: a TPM's endorsement key is burned in at manufacture and its private half never leaves the chip, and measured boot hashes firmware, boot loader and kernel into PCRs before they run — PCR0 exists to make firmware tampering visible, which is the whole point of it. One more thing worth knowing: neither Epic nor BattlEye has ever published which identifiers it collects, so every confident field list you have read about them was written by somebody selling a spoofer, and we do not build on those.
Now the part most vendors leave out. A banned account stays banned. Activision puts it in one line — hardware bans apply to the device and not the account — and documents that they can apply across past, present and future Call of Duty titles and are not eligible for appeal. Riot documents that lifting a hardware ban does not restore the accounts already banned, and that another account signed in on a hardware-banned PC is itself banned as presumed circumvention. FACEIT will not remove evasion bans caused by shared hardware. In China there is a further layer that no hardware tool reaches at all: as reported from Delta Force's official enforcement announcement, a confirmed cheating account draws a ten-year ban and a permanent blacklist, the device gets a permanent machine-code ban, and the player's face data goes on a blacklist that punishes every linked real-name account and blocks new registrations. Publishers also relink people through payment methods, phone numbers, email similarity, IP ranges and play patterns. So we do not promise a permanent unban, we do not claim to beat any named anti-cheat, and you will not find a success rate on this page, because nobody can verify one.